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Git Commits -> Revision 492a9e4
Revision 492a9e4 by Pablo Dobarro (master) October 30, 2020, 17:07 (GMT) |
Fix crash when using multiple Sculpt Vertex Color layers for rendering This line was probable left there after a bad merge. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9367 |
Commit Details:
Full Hash: 492a9e4023acfa44952ff6a4130e34b48b1babf7
Parent Commit: 0270223
Lines Changed: +0, -2
1 Modified Path:
/source/blender/draw/intern/draw_cache_extract_mesh.c (+0, -2) (Diff)