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Git Commits -> Revision 492a9e4

Revision 492a9e4 by Pablo Dobarro (master)
October 30, 2020, 17:07 (GMT)
Fix crash when using multiple Sculpt Vertex Color layers for rendering

This line was probable left there after a bad merge.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D9367

Commit Details:

Full Hash: 492a9e4023acfa44952ff6a4130e34b48b1babf7
Parent Commit: 0270223
Lines Changed: +0, -2

1 Modified Path:

/source/blender/draw/intern/draw_cache_extract_mesh.c (+0, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021