Blender Git Loki
Git Commits -> Revision 498804e
November 1, 2020, 14:50 (GMT) |
XR: Implement raycast select operator Uses the same raycast method as Scene.ray_cast() and works in object and edit mode. Although it gives users an alternative to the existing projection-based VR selection method, it is limited to objects with real geometry (i.e. meshes). |
Commit Details:
Full Hash: 498804edc88af5435f8f85740bf82573275fddc7
Parent Commit: 3d24ef8
Lines Changed: +491, -5
6 Modified Paths:
/source/blender/editors/include/ED_view3d.h (+1, -0) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+1, -1) (Diff)
/source/blender/windowmanager/CMakeLists.txt (+1, -0) (Diff)
/source/blender/windowmanager/intern/wm_event_system.c (+2, -2) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_operators.c (+484, -0) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_session.c (+2, -2) (Diff)
/source/blender/editors/space_view3d/view3d_select.c (+1, -1) (Diff)
/source/blender/windowmanager/CMakeLists.txt (+1, -0) (Diff)
/source/blender/windowmanager/intern/wm_event_system.c (+2, -2) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_operators.c (+484, -0) (Diff)
/source/blender/windowmanager/xr/intern/wm_xr_session.c (+2, -2) (Diff)