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Git Commits -> Revision 49c1359
Revision 49c1359 by Pablo Dobarro (master) July 30, 2020, 13:59 (GMT) |
Sculpt: Enable persistent base for the cloth brush The cloth brush builds the constraints when the stroke starts usign the current state of the mesh. This means that deformations profuced by the simulattion will accumulate after multiple strokes as it will always start from the previous deformed state. While this is useful in many cases, for other uses it is convenient to always simulate the same initial shape, but applying different forces to it. The persistent base options work like the persistent base in the layer brush and allows the cloth brush to not accumulate deformation after each stroke. When enabled, constraints are created for the shape stored in the persistent base instead of from the current state of the mesh. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8428 |
Commit Details:
Full Hash: 49c1359b5568109244aac384f8e50e5bb12da95f
Parent Commit: 27b643d
Lines Changed: +21, -8