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Git Commits -> Revision 4a673d1
Revision 4a673d1 by Ton Roosendaal (master) March 13, 2006, 18:16 (GMT) |
Autosmooth fix: if original Mesh has same amount of faces and vertices as the one resulting from Modifiers, it uses that data to calculate autosmooth for. This prevents weird stuff on rendering softbody for example. |
Commit Details:
Full Hash: 4a673d1d9bddb2f3423630397364082a75a0745a
SVN Revision: 7059
Parent Commit: f913a53
Lines Changed: +25, -5
1 Modified Path:
/source/blender/render/intern/source/convertblender.c (+25, -5) (Diff)