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Git Commits -> Revision 4acd218
Revision 4acd218 by Antonis Ryakiotakis (master) March 21, 2016, 21:43 (GMT) |
GPU compositing: Minor optimization: Store the uniform interface of shaders instead of re-querying every frame. |
Commit Details:
Full Hash: 4acd218c0262f59edd2a0251d6c9530c8753349f
Parent Commit: 2c3985d
Lines Changed: +341, -142