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Git Commits -> Revision 4b4bf11

Revision 4b4bf11 by Sergey Sharybin (master)
June 4, 2012, 12:10 (GMT)
Fix #31172: applying boolean removes uv maps

The issue was caused by CDDM_tessfaces_to_faces not dealing with CD layers.

There was already function BKE_mesh_convert_mfaces_to_mpolys which converted
mfaces to mpolys with converting all CD layers. Made it a bit more general so
it might work with given arrays of faces/polys and re-used it from CDDM module.

Checked with UV and sculpt data from Blender 2.61 and it loaded nice, so
hopefully there's no regressions in loading older files.

Commit Details:

Full Hash: 4b4bf1146997636e581465a73074b8f68b56f8a9
SVN Revision: 47403
Parent Commit: 9a488fd
Lines Changed: +102, -146

3 Modified Paths:

/source/blender/blenkernel/BKE_mesh.h (+8, -0) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+7, -86) (Diff)
/source/blender/blenkernel/intern/mesh.c (+87, -60) (Diff)
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