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Git Commits -> Revision 4bd0a2b

Revision 4bd0a2b by Campbell Barton (master)
September 12, 2011, 04:14 (GMT)
replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copying, some parts of the code are copying float -> short normals without scaling. fix coming next.

Commit Details:

Full Hash: 4bd0a2ba2dadee66d52f9a1101ee918f1327eec4
SVN Revision: 40147
Parent Commit: 471a86b
Lines Changed: +423, -400

30 Modified Paths:

/source/blender/blenkernel/intern/boids.c (+4, -4) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/collision.c (+14, -14) (Diff)
/source/blender/blenkernel/intern/effect.c (+12, -12) (Diff)
/source/blender/blenkernel/intern/particle.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/sketch.c (+5, -5) (Diff)
/source/blender/blenlib/BLI_math_vector.h (+6, -0) (Diff)
/source/blender/blenlib/intern/graph.c (+2, -2) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+22, -0) (Diff)
/source/blender/editors/armature/editarmature_sketch.c (+8, -8) (Diff)
/source/blender/editors/mesh/editmesh.c (+3, -3) (Diff)
/source/blender/editors/mesh/editmesh_lib.c (+8, -8) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_undo.c (+1, -1) (Diff)
/source/blender/editors/transform/transform.c (+29, -29) (Diff)
/source/blender/editors/transform/transform_constraints.c (+20, -20) (Diff)
/source/blender/editors/transform/transform_conversions.c (+73, -73) (Diff)
/source/blender/editors/transform/transform_generics.c (+24, -24) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+4, -4) (Diff)
/source/blender/editors/transform/transform_orientations.c (+8, -8) (Diff)
/source/blender/editors/transform/transform_snap.c (+44, -44) (Diff)
/source/blender/modifiers/intern/MOD_weightvgproximity.c (+1, -1) (Diff)
/source/blender/nodes/shader/nodes/node_shader_geom.c (+6, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_material.c (+2, -4) (Diff)
/source/blender/render/intern/source/occlusion.c (+10, -10) (Diff)
/source/blender/render/intern/source/renderdatabase.c (+13, -14) (Diff)
/source/blender/render/intern/source/render_texture.c (+41, -41) (Diff)
/source/blender/render/intern/source/shadeinput.c (+45, -47) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+12, -12) (Diff)
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