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Git Commits -> Revision 4cd191a

Revision 4cd191a by Jeroen Bakker (master)
May 16, 2019, 11:35 (GMT)
EEVEE: Intel Shader Compiler Bug

When using Intel GPU EEVEE did not display anything. This was due to an
internal shader compilation bug inside the intel drivers. We had fixed
this for other vertex shaders. The same change we have to apply to other
vert shaders that want to limit the need of Matrix multiplications.

Commit Details:

Full Hash: 4cd191aa295fffa2649fb70a5bb77c721be9949c
Parent Commit: b019d8b
Lines Changed: +14, -0

2 Modified Paths:

/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl (+7, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl (+7, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021