Blender Git Loki

Git Commits -> Revision 4d14847

Revision 4d14847 by Campbell Barton (master)
September 3, 2017, 13:52 (GMT)
Fix T52634: EditMesh Remove doubles could hang

A single diagonal axis was used for sorting coordinates,
the algorithm relied on users not having vertices axis aligned.

Use BLI_kdtree to remove doubles instead.

Overall speed varies, it's more predictable than the previous method.
Some typical tests gave speedup of ~1.4x - 1.7x.

Commit Details:

Full Hash: 4d148471b66a7f7c2533e3d1d2b037fd838b9bc4
Parent Commit: 459d76e
Lines Changed: +35, -77

1 Modified Path:

/source/blender/bmesh/operators/bmo_removedoubles.c (+35, -77) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021