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Git Commits -> Revision 4d3cdb3

Revision 4d3cdb3 by Pratik Borhade (master)
March 16, 2021, 12:10 (GMT)
Fix T86168: Add primitive Grid. Wrong number of subdivisions

Changes to increase subdivision by one along both axis (X and Y)

For example with x_segment = 3 and y_segment = 3.
There should be 16 vertices ((3 + 1) * (3 + 1)) for correct
number of subdivisions. Currently they are 3 * 3 = 9 vertices.

Ref D10699

Commit Details:

Full Hash: 4d3cdb32d399335dba72c180309c0d34f93cd533
Parent Commit: 6d011d0
Committed By: Campbell Barton
Lines Changed: +16, -16

2 Modified Paths:

/source/blender/bmesh/operators/bmo_primitive.c (+12, -12) (Diff)
/source/blender/editors/mesh/editmesh_add.c (+4, -4) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021