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Git Commits -> Revision 4d8b78b

Revision 4d8b78b by Sergey Sharybin (master)
January 15, 2018, 10:43 (GMT)
Sculpting: Sdd an option to hide mask in viewport

Brushes themselves are still affected by the mask, but the viewport is not
showing the mask. This way it's easier to see details while sculpting.

Studio request by Julien Kaspar

Commit Details:

Full Hash: 4d8b78b0a9b760bba2f715a7421b3fdd5e076ccf
Parent Commit: 6cb0650
Lines Changed: +96, -14

14 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+1, -0) (Diff)
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_paint.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+2, -0) (Diff)
/source/blender/blenkernel/intern/paint.c (+2, -0) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+19, -1) (Diff)
/source/blender/blenkernel/intern/pbvh_intern.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+3, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_ops.c (+4, -0) (Diff)
/source/blender/gpu/GPU_buffers.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+37, -12) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+3, -0) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+19, -0) (Diff)
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