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Git Commits -> Revision 4e2aea5
Revision 4e2aea5 by Campbell Barton (master) March 20, 2019, 04:05 (GMT) |
DRW: minor optimization for edit-mesh conversion Finding visible connected elements is often a direct lookup when they're not connected to hidden geometry. Add inline wrappers that avoid a function call, gives minor speedup creating GPU edit-mesh data. |
Commit Details:
Full Hash: 4e2aea5efea31262ce46240baa0511e85a021332
Parent Commit: 47ba487
Lines Changed: +38, -4
1 Modified Path:
/source/blender/draw/intern/draw_cache_impl_mesh.c (+38, -4) (Diff)