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Git Commits -> Revision 4e60464
Revision 4e60464 by Mitchell Stokes (master) December 26, 2012, 01:50 (GMT) |
BGE: Don't set the character controller's gravity when creating the controller. The default from Bullet works much better than what we were using. |
Commit Details:
Full Hash: 4e604642de11603ad1cff1b5b0e679e8a7c13bd9
SVN Revision: 53325
Parent Commit: 13f49f3
Lines Changed: +0, -3
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+0, -3) (Diff)