Blender Git Loki
Git Commits -> Revision 4fa904e
Revision 4fa904e by Campbell Barton (master) March 20, 2019, 07:25 (GMT) |
Cleanup: use lowercase for dimensions in function names Most API's already use this convention. |
Commit Details:
Full Hash: 4fa904e91c78148ba39ac40371d7680294e225bf
Parent Commit: db5a823
Lines Changed: +194, -194
43 Modified Paths:
/source/blender/blenkernel/intern/particle_distribute.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/studiolight.c (+2, -2) (Diff)
/source/blender/blenlib/BLI_rand.h (+6, -6) (Diff)
/source/blender/blenlib/intern/rand.c (+6, -6) (Diff)
/source/blender/draw/engines/basic/basic_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_bloom.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lightcache.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+7, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+7, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_render.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+9, -9) (Diff)
/source/blender/draw/engines/external/external_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+11, -11) (Diff)
/source/blender/draw/engines/gpencil/gpencil_render.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+11, -11) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_dof.c (+6, -6) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_taa.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+4, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_render.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_volume.c (+3, -3) (Diff)
/source/blender/draw/intern/draw_common.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_hair.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_manager_shader.c (+3, -3) (Diff)
/source/blender/draw/intern/draw_manager_texture.c (+13, -13) (Diff)
/source/blender/draw/intern/DRW_render.h (+10, -10) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+4, -4) (Diff)
/source/blender/draw/modes/object_mode.c (+5, -5) (Diff)
/source/blender/gpu/GPU_texture.h (+6, -6) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+4, -4) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+11, -11) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+5, -5) (Diff)
/source/blender/blenkernel/intern/studiolight.c (+2, -2) (Diff)
/source/blender/blenlib/BLI_rand.h (+6, -6) (Diff)
/source/blender/blenlib/intern/rand.c (+6, -6) (Diff)
/source/blender/draw/engines/basic/basic_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_bloom.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_depth_of_field.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/eevee_lightcache.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+7, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_lights.c (+7, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+5, -5) (Diff)
/source/blender/draw/engines/eevee/eevee_mist.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_occlusion.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_render.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_screen_raytrace.c (+4, -4) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+6, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_temporal_sampling.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_volumes.c (+9, -9) (Diff)
/source/blender/draw/engines/external/external_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+11, -11) (Diff)
/source/blender/draw/engines/gpencil/gpencil_render.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+11, -11) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_dof.c (+6, -6) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_taa.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+4, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_render.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_volume.c (+3, -3) (Diff)
/source/blender/draw/intern/draw_common.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_hair.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_manager_shader.c (+3, -3) (Diff)
/source/blender/draw/intern/draw_manager_texture.c (+13, -13) (Diff)
/source/blender/draw/intern/DRW_render.h (+10, -10) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+4, -4) (Diff)
/source/blender/draw/modes/object_mode.c (+5, -5) (Diff)
/source/blender/gpu/GPU_texture.h (+6, -6) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+4, -4) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+11, -11) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+5, -5) (Diff)