Blender Git Loki
Git Commits -> Revision 4fcd44d
Revision 4fcd44d by Sergey Sharybin (master) May 15, 2013, 08:25 (GMT) |
Fix #35362: using dyntopo gives wrong render results Made it so dynamic topology will flush changes from SculptSession->bm to Object->me. Used the same approach as sculptsession_bm_to_me does, but instead of using DAG_id_tag_update used in-place DerivedMesh release. Otherwise this lead to some update issues resulting in missed object after render. Also fixed multires modifier not being applied for render when rendering from dyntopo sculpt mode. P.S. Apparently sculpsession_bm_to_me was declared in BKE_paint.h but implemented in object.c. Rather confusing and better make it so this functions are declared and implemented in consistent files. But will solve this in a separate commit. |
Commit Details:
Full Hash: 4fcd44d3897403e6c87abf5a6020153c0d220d2d
SVN Revision: 56812
Parent Commit: cd089ea
Lines Changed: +58, -16