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Git Commits -> Revision 502b8e0
Revision 502b8e0 by Jeroen Bakker (master) April 16, 2020, 06:41 (GMT) |
GPUViewport: Use GPUBatch for viewport drawing When drawing the viewport to the screen the draw calls were not batched. This resulted in measurable slowdown on Windows Intel 10th gen platforms. This patch would cache the last draw calls per viewport. Our API does support partial redrawing of the viewport, but that isn't used anywhere. This patch does not include stereoscopy rendering. This still uses the imm approach and would still be slow on certain hardware. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7357 |
Commit Details:
Full Hash: 502b8e0f08cfddc1f1c1793f14584c02e7eea39d
Parent Commit: a703bbb
Lines Changed: +110, -28
1 Modified Path:
/source/blender/gpu/intern/gpu_viewport.c (+110, -28) (Diff)