Blender Git Loki
Git Commits -> Revision 502fc2d
Revision 502fc2d by Ton Roosendaal (master) November 17, 2005, 18:01 (GMT) |
One visit to studio orange, and voila a todo list! - bug: posemode, bones were drawing names and axes even when hidden - bug: using softbody guides actually worked on themselves, causing an infinite loop - feature: when a pose/bone is completely locked for transform, a grab will change into rotate by default. |
Commit Details:
Full Hash: 502fc2da31662beba7c84dc804f78e2ff74ac700
SVN Revision: 5813
Parent Commit: b44ba19
Lines Changed: +34, -30
6 Modified Paths:
/source/blender/blenkernel/BKE_effect.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/effect.c (+5, -4) (Diff)
/source/blender/blenkernel/intern/softbody.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+1, -0) (Diff)
/source/blender/src/drawarmature.c (+22, -21) (Diff)
/source/blender/src/transform_conversions.c (+4, -3) (Diff)
/source/blender/blenkernel/intern/effect.c (+5, -4) (Diff)
/source/blender/blenkernel/intern/softbody.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+1, -0) (Diff)
/source/blender/src/drawarmature.c (+22, -21) (Diff)
/source/blender/src/transform_conversions.c (+4, -3) (Diff)