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Git Commits -> Revision 50d03de

Revision 50d03de by Campbell Barton (master)
February 27, 2018, 09:32 (GMT)
Fix error in depth picking caused by GL contexts

Depth picking needs to read the depth buffer after drawing
since GPU_select_end runs in a different OpenGL context
reading the depth buffer wasn't working.
This caused the last object to be unelectable.

Commit Details:

Full Hash: 50d03de60039f8d474cbf5711260e43a28d2d177
Parent Commit: efef0ee
Lines Changed: +4, -0

1 Modified Path:

/source/blender/draw/intern/draw_manager.c (+4, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021