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Git Commits -> Revision 50d03de
Revision 50d03de by Campbell Barton (master) February 27, 2018, 09:32 (GMT) |
Fix error in depth picking caused by GL contexts Depth picking needs to read the depth buffer after drawing since GPU_select_end runs in a different OpenGL context reading the depth buffer wasn't working. This caused the last object to be unelectable. |
Commit Details:
Full Hash: 50d03de60039f8d474cbf5711260e43a28d2d177
Parent Commit: efef0ee
Lines Changed: +4, -0
1 Modified Path:
/source/blender/draw/intern/draw_manager.c (+4, -0) (Diff)