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Git Commits -> Revision 51014d8
Revision 51014d8 by Sergey Sharybin (master) November 24, 2011, 13:39 (GMT) |
Fix #29384: Mesh without polygons + Modifier crashes when switching to sculpt mode There were some issues with PBVH which prevented working it for meshes without faces. Discussed with Brecht, for benefits of dynamic-topology-sculpting and so better to make PBVH survive such things. Added some extra NULL-pointer checks for this. |
Commit Details:
Full Hash: 51014d8e4f45c132433f1319ddfa67419455c670
SVN Revision: 42124
Parent Commit: 7187fd4
Lines Changed: +11, -3
1 Modified Path:
/source/blender/blenlib/intern/pbvh.c (+11, -3) (Diff)