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Git Commits -> Revision 5195d34
Revision 5195d34 by Sybren A. Stüvel (master) August 18, 2020, 13:53 (GMT) |
Fix T79714: Projecting texture from camera fails The evaluated mesh is now only recomputed when the required data layers are missing. Previously the evaluated mesh was re-evaluated incorrectly, which caused the stippled result and the failing assert. Since now only the evaluated mesh is used, and never a temporary mesh, there is also no more need to keep track of whether the mesh needs freeing or not. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8574 |
Commit Details:
Full Hash: 5195d346f436539b71d2897c0a14021c0eff3ab3
Parent Commit: 6a4f5e6
Lines Changed: +5, -22
1 Modified Path:
/source/blender/editors/sculpt_paint/paint_image_proj.c (+5, -22) (Diff)