Blender Git Commit Log

Git Commits -> Revision 5195d34

Revision 5195d34 by Sybren A. Stüvel (master)
August 18, 2020, 13:53 (GMT)
Fix T79714: Projecting texture from camera fails

The evaluated mesh is now only recomputed when the required data layers
are missing. Previously the evaluated mesh was re-evaluated incorrectly,
which caused the stippled result and the failing assert.

Since now only the evaluated mesh is used, and never a temporary mesh,
there is also no more need to keep track of whether the mesh needs
freeing or not.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8574

Commit Details:

Full Hash: 5195d346f436539b71d2897c0a14021c0eff3ab3
Parent Commit: 6a4f5e6
Lines Changed: +5, -22

1 Modified Path:

/source/blender/editors/sculpt_paint/paint_image_proj.c (+5, -22) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021