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Git Commits  -> Revision 529e021
		
			
			
		
| Revision 529e021 by Benoit Bolsee (master) September 13, 2009, 19:39 (GMT) | 
| BGE bug #19294: applying torque on a dynamic object turns it into a rigid body. | 
Commit Details:
Full Hash: 529e021a1fb7d767fde9353bfe3f9a9047b1c159
SVN Revision: 23193
Parent Commit: 334fefc
Lines Changed:  +1,  -1
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+1, -1) (Diff)


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 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021