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Git Commits -> Revision 531a3f6
Revision 531a3f6 by Pablo Dobarro (master) August 5, 2020, 15:50 (GMT) |
Sculpt: Use vertices instead of faces to limit the grids in each PBVH node This uses the vertices per grid instead of quads to set the limit of grids per PBVH Node. This should create more leaf nodes in lower subdivisions levels where the duplicates count is high, producing more uniform performance across different levels. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8454 |
Commit Details:
Full Hash: 531a3f6c4e8575f1b9cc5b8524c92cc7e5895cf4
Parent Commit: adfde60
Lines Changed: +1, -1
1 Modified Path:
/source/blender/blenkernel/intern/pbvh.c (+1, -1) (Diff)