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Git Commits -> Revision 5586267

Revision 5586267 by Joshua Leung (master)
September 25, 2009, 01:30 (GMT)
Bugfixes:

* #19459: Shape Keys not Animateable
Shape Keys were missing the appropriate 'path' callbacks.

* #19458: 3D Viewport doesn't refresh when adding new bone in editmode (using Shift-A)
The 'wrong' notifier was being sent. Currently, Armature EditMode only responds to NC_OBJECT|ND_TRANSFORM, which isn't strictly that correct for all cases.

* Alignment code for constraints headers (i.e. enable/disable lumped with the delete constraint button) was causing the delete button to not work anymore. Removed the offending code (it shouldn't have been there to start off with).

* When object's don't have their own AnimData (i.e. if you only animate the values of some shapekeys), a space is no longer left beside the object's name for a visibility toggle in the Graph Editor.

Commit Details:

Full Hash: 558626714ebd903fb48d2eb2d121ba1cf54d6c1d
SVN Revision: 23469
Parent Commit: 2060127
Lines Changed: +13, -4

4 Modified Paths:

/source/blender/editors/animation/anim_channels_defines.c (+4, -1) (Diff)
/source/blender/editors/armature/editarmature.c (+2, -1) (Diff)
/source/blender/editors/interface/interface_templates.c (+1, -2) (Diff)
/source/blender/makesrna/intern/rna_key.c (+6, -0) (Diff)
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