Blender Git Commit Log
Git Commits -> Revision 5586267
Revision 5586267 by Joshua Leung (master) September 25, 2009, 01:30 (GMT) |
Bugfixes: * #19459: Shape Keys not Animateable Shape Keys were missing the appropriate 'path' callbacks. * #19458: 3D Viewport doesn't refresh when adding new bone in editmode (using Shift-A) The 'wrong' notifier was being sent. Currently, Armature EditMode only responds to NC_OBJECT|ND_TRANSFORM, which isn't strictly that correct for all cases. * Alignment code for constraints headers (i.e. enable/disable lumped with the delete constraint button) was causing the delete button to not work anymore. Removed the offending code (it shouldn't have been there to start off with). * When object's don't have their own AnimData (i.e. if you only animate the values of some shapekeys), a space is no longer left beside the object's name for a visibility toggle in the Graph Editor. |
Commit Details:
Full Hash: 558626714ebd903fb48d2eb2d121ba1cf54d6c1d
SVN Revision: 23469
Parent Commit: 2060127
Lines Changed: +13, -4