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Git Commits -> Revision 56d3bfc

Revision 56d3bfc by Brecht Van Lommel (apricot)
August 3, 2008, 16:02 (GMT)
apricot branch: fix a bug with the export of the second uv layer
to the game engine for GLSL.

Commit Details:

Full Hash: 56d3bfc28a15419ad9bec357ea317200e9f47daa
SVN Revision: 15938
Parent Commit: 0253b73
Lines Changed: +2, -1

1 Modified Path:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021