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Git Commits -> Revision 56d3bfc
Revision 56d3bfc by Brecht Van Lommel (apricot) August 3, 2008, 16:02 (GMT) |
apricot branch: fix a bug with the export of the second uv layer to the game engine for GLSL. |
Commit Details:
Full Hash: 56d3bfc28a15419ad9bec357ea317200e9f47daa
SVN Revision: 15938
Parent Commit: 0253b73
Lines Changed: +2, -1
1 Modified Path:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -1) (Diff)