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Git Commits -> Revision 5996ad2
Revision 5996ad2 by Mitchell Stokes (master) December 3, 2014, 03:12 (GMT) |
Fixes for T41168 after the completion of the action in "Flipper", layer is removed and the actuator mistakenly receive zero when trying to get the current frame Patch Author: avrprj Reviewers: moguri Projects: #game_logic Differential Revision: https://developer.blender.org/D906 |
Commit Details:
Full Hash: 5996ad2fd48536c9e38f7ca4329d3dd19364ee39
Parent Commit: af92f3d
Lines Changed: +2, -1
1 Modified Path:
/source/gameengine/Converter/BL_ActionActuator.cpp (+2, -1) (Diff)