Blender Git Loki
Git Commits -> Revision 5ae58f8
Revision 5ae58f8 by Campbell Barton (master) May 11, 2017, 11:27 (GMT) |
DWM: Use draw manager for sculpt PBVH drawing Add a shader-group type to draw generated geometry by running a callback. |
Commit Details:
Full Hash: 5ae58f8ab889abfc8a1c8d9538ae0b4dea989408
Parent Commit: f1242ea
Lines Changed: +247, -61
7 Modified Paths:
/source/blender/blenkernel/BKE_pbvh.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+61, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+85, -5) (Diff)
/source/blender/draw/intern/DRW_render.h (+8, -0) (Diff)
/source/blender/draw/modes/sculpt_mode.c (+66, -29) (Diff)
/source/blender/gpu/GPU_buffers.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+21, -27) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+61, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+85, -5) (Diff)
/source/blender/draw/intern/DRW_render.h (+8, -0) (Diff)
/source/blender/draw/modes/sculpt_mode.c (+66, -29) (Diff)
/source/blender/gpu/GPU_buffers.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+21, -27) (Diff)