Blender Git Loki
Git Commits -> Revision 5bbd35f
Revision 5bbd35f by Ton Roosendaal (master) April 24, 2004, 20:27 (GMT) |
Turned Sky render code in Blender to become fully float, it still returned bytes for RGB. This to allow very bright contrasted images to be used for AO as well. As a first start also the Texture->Colors panel now allows contrast setting up to 5.0 (was 2.0). |
Commit Details:
Full Hash: 5bbd35ff054cf79b29ccdba3a85ff35ea6825611
SVN Revision: 2396
Parent Commit: 382297b
Lines Changed: +46, -40
7 Modified Paths:
/source/blender/blenkernel/BKE_utildefines.h (+3, -3) (Diff)
/source/blender/render/extern/include/render.h (+2, -1) (Diff)
/source/blender/render/intern/source/ray.c (+5, -11) (Diff)
/source/blender/render/intern/source/rendercore.c (+25, -16) (Diff)
/source/blender/src/buttons_shading.c (+1, -1) (Diff)
/source/blender/src/previewrender.c (+9, -4) (Diff)
/source/blender/src/renderwin.c (+1, -4) (Diff)
/source/blender/render/extern/include/render.h (+2, -1) (Diff)
/source/blender/render/intern/source/ray.c (+5, -11) (Diff)
/source/blender/render/intern/source/rendercore.c (+25, -16) (Diff)
/source/blender/src/buttons_shading.c (+1, -1) (Diff)
/source/blender/src/previewrender.c (+9, -4) (Diff)
/source/blender/src/renderwin.c (+1, -4) (Diff)