Blender Git Loki
Git Commits -> Revision 5c04e18
Revision 5c04e18 by Joshua Leung (compositor-2016) June 8, 2016, 19:45 (GMT) |
Fix T48470: Bendy Bones: Custom Handle References not being cleared when bone deleted In addition to the original bug report, I've gone through cleaning up a range of related bugs which only became clear when hunting around the code... * Custom Handle References weren't getting cleared when the bones they used got deleted. But, neither was the custom bone shape location/transform reference. * Various places where posebone settings are copied around were also missing code to handle the new Bendy Bone properties. (WHY DO WE HAVE SO MANY VARIATIONS OF COPYING POSE DATA!?!?) * If duplicating a Bendy Bone with custom references, and the custom references are also selected/duplicated, the new Bendy Bones will use the corresponding duplicated bones |
Commit Details:
Full Hash: 5c04e182f2c6c34056e583a54e729123402a42a6
Parent Commit: 3b43218
Committed By: Jeroen Bakker
Lines Changed: +72, -6