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Git Commits -> Revision 5c67ac2

Revision 5c67ac2 by Clément Foucault (master)
June 19, 2017, 08:47 (GMT)
Eevee: Add special shader for depth prespass.

This way we can extend it to output more data (like motion vectors).
Add a variation that uses clip distances.

Commit Details:

Full Hash: 5c67ac2236581532c4ce13448db457d33dd4e863
Parent Commit: 539225d
Lines Changed: +58, -3

2 Added Paths:

/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl (+7, -0) (View)
/source/blender/draw/engines/eevee/shaders/prepass_vert.glsl (+18, -0) (View)

3 Modified Paths:

/source/blender/draw/CMakeLists.txt (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+27, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+4, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021