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Git Commits -> Revision 5ce3588

Revision 5ce3588 by Thomas Dinges (master)
July 30, 2013, 09:26 (GMT)
Cycles:
* Increase the maximum amount of closures per shader from 16 to 64, so more complex closure trees can be rendered.

I measured performance on CPU and GPU (Geforce 540M) and couldn't find a performance impact, but if someone encounters a noticeable impact on his system, please report.

Commit Details:

Full Hash: 5ce3588c6c4c0f34911ffb829ec6e4aa31b00dda
SVN Revision: 58739
Parent Commit: 6c5a4ae
Lines Changed: +2, -2

2 Modified Paths:

/intern/cycles/bvh/bvh.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_types.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021