Blender Git Commit Log
Git Commits -> Revision 5ce3588
Revision 5ce3588 by Thomas Dinges (master) July 30, 2013, 09:26 (GMT) |
Cycles: * Increase the maximum amount of closures per shader from 16 to 64, so more complex closure trees can be rendered. I measured performance on CPU and GPU (Geforce 540M) and couldn't find a performance impact, but if someone encounters a noticeable impact on his system, please report. |
Commit Details:
Full Hash: 5ce3588c6c4c0f34911ffb829ec6e4aa31b00dda
SVN Revision: 58739
Parent Commit: 6c5a4ae
Lines Changed: +2, -2