Blender Git Loki
Git Commits  -> Revision 6028470
		
			
			
		
Revision 6028470 by Joshua Leung (master) March 11, 2010, 11:15 (GMT)  | 
Motion Paths + Auto-Keying: Revised the conditions under which motion paths get recalculated after transforms (when auto-keying is enabled). Now, the type of path display does not matter, but rather that the object/bone in question has any paths at all. This makes animating with these a much smoother experience.  | 
Commit Details:
Full Hash: 6028470a9cb5410328df0d681582144573bbc781
SVN Revision: 27408
Parent Commit: 69a7060
Lines Changed:  +22,  -6
5 Modified Paths:
/source/blender/blenkernel/intern/anim.c (+3, -0) (Diff)
/source/blender/editors/armature/poseobject.c (+10, -3) (Diff)
/source/blender/editors/object/object_edit.c (+1, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+6, -3) (Diff)
/source/blender/makesdna/DNA_action_types.h (+2, -0) (Diff)
/source/blender/editors/armature/poseobject.c (+10, -3) (Diff)
/source/blender/editors/object/object_edit.c (+1, -0) (Diff)
/source/blender/editors/transform/transform_conversions.c (+6, -3) (Diff)
/source/blender/makesdna/DNA_action_types.h (+2, -0) (Diff)


 Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021