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Git Commits -> Revision 604f3e0

Revision 604f3e0 by Brecht Van Lommel (master)
April 29, 2009, 19:33 (GMT)
Possible fix for bug #18648: one armature disappears when joining
armatures. Not sure it actually fixes the problem because I can't
test this on Win 64, but this fixes use of unitialized memory at
least. Mat4MulMat34 only sets the 3x3 part of the 4x4 matrix, which
may lead to a NaN bone roll value.

Commit Details:

Full Hash: 604f3e08d35464a86a818b9248085e2dbdb4d561
SVN Revision: 19984
Parent Commit: a9aac77
Lines Changed: +1, -0

1 Modified Path:

/source/blender/src/editarmature.c (+1, -0) (Diff)
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