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Git Commits -> Revision 610c0ec
Revision 610c0ec by Clément Foucault (master) May 15, 2021, 16:29 (GMT) |
Fix T88204 EEVEE: Animated world light doesnt work during render This was a bug uncovered by rB50782df42586. Previously, the lightcache was always discarded between redraw and forced to be updated again. Now we check for update inside the render loop making it compatible with accumulation motion blur and long exposure. |
Commit Details:
Full Hash: 610c0ecc3b91a9d3f08fc83eac26bc75c3dfc92b
Parent Commit: 5d97e29
Lines Changed: +5, -0
1 Modified Path:
/source/blender/draw/engines/eevee/eevee_engine.c (+5, -0) (Diff)