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Git Commits -> Revision 625b504

Revision 625b504 by Sergey Sharybin (master)
October 13, 2016, 16:35 (GMT)
Fix T49534: 2.78 Wrong texture scaling in material viewport

Seems to be a bug in original implementation of a830280: code was always
using tangent space instead of UV map because it had the same name. Now
prefer UVMap over tangent because this is how Cycles works. At least it's
closer to.

Not sure it the save+reload issue is still relevant after this fix, that
needs to be double-checked.

Thanks @dfelinto for looking into the report and simplifying the case.

Should be included into 2.78a.

Commit Details:

Full Hash: 625b504b23beb11e8a02408e7474e38fa525e8ee
Parent Commit: 02a1f15
Lines Changed: +4, -4

1 Modified Path:

/source/blender/blenkernel/intern/DerivedMesh.c (+4, -4) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021