Blender Git Loki

Git Commits -> Revision 632e072

Revision 632e072 by Clément Foucault (master)
May 10, 2019, 10:25 (GMT)
Overlays: Use common_view_lib.glsl

This removes ModelViewProjectionMatrix usage

Commit Details:

Full Hash: 632e0725d27271f95073f668a24bcf06f603f001
Parent Commit: 6006f86
Lines Changed: +148, -95

29 Modified Paths:

/source/blender/draw/intern/draw_common.c (+8, -3) (Diff)
/source/blender/draw/modes/edit_curve_mode.c (+10, -4) (Diff)
/source/blender/draw/modes/edit_lattice_mode.c (+2, -0) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+5, -8) (Diff)
/source/blender/draw/modes/object_mode.c (+8, -2) (Diff)
/source/blender/draw/modes/overlay_mode.c (+4, -2) (Diff)
/source/blender/draw/modes/paint_texture_mode.c (+17, -9) (Diff)
/source/blender/draw/modes/paint_vertex_mode.c (+13, -2) (Diff)
/source/blender/draw/modes/particle_mode.c (+10, -7) (Diff)
/source/blender/draw/modes/sculpt_mode.c (+6, -2) (Diff)
/source/blender/draw/modes/shaders/edit_curve_overlay_handle_vert.glsl (+3, -4) (Diff)
/source/blender/draw/modes/shaders/edit_curve_overlay_loosevert_vert.glsl (+4, -4) (Diff)
/source/blender/draw/modes/shaders/edit_curve_overlay_normals_vert.glsl (+4, -4) (Diff)
/source/blender/draw/modes/shaders/edit_lattice_overlay_loosevert_vert.glsl (+4, -3) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_vert.glsl (+4, -3) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_mesh_analysis_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+8, -5) (Diff)
/source/blender/draw/modes/shaders/object_empty_image_vert.glsl (+5, -4) (Diff)
/source/blender/draw/modes/shaders/object_outline_prepass_vert.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/overlay_face_orientation_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/paint_face_vert.glsl (+4, -3) (Diff)
/source/blender/draw/modes/shaders/paint_texture_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/paint_vertex_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/paint_weight_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/paint_wire_vert.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/particle_strand_frag.glsl (+0, -1) (Diff)
/source/blender/draw/modes/shaders/particle_strand_vert.glsl (+3, -2) (Diff)
/source/blender/draw/modes/shaders/sculpt_mask_vert.glsl (+4, -2) (Diff)
/source/blender/draw/modes/shaders/volume_velocity_vert.glsl (+3, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021