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Git Commits -> Revision 6483069

Revision 6483069 by Brecht Van Lommel (master)
November 5, 2011, 00:59 (GMT)
Fix #29138: changing game engine physics type from soft body to occluder, navmesh
or no collision did not clear flag properly, causing soft body to still be
partially applied.

Commit Details:

Full Hash: 6483069a84fc335283ffe400f5a85c9be46a0a80
SVN Revision: 41540
Parent Commit: 1ba044b
Lines Changed: +3, -3

1 Modified Path:

/source/blender/makesrna/intern/rna_object.c (+3, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021