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Git Commits -> Revision 64aa651

Revision 64aa651 by Campbell Barton (master)
September 11, 2011, 10:23 (GMT)
speedup for editmesh drawing.
- avoid needless context switching quad/tri, flat/smooth.
- dont call glNormal3vf() lighting is disabled.

gives ~2x speedup with a subdivided cube, but thats probably the best case, quad/tri smooth/flat mix will slow down a bit.

Commit Details:

Full Hash: 64aa651b1b95362fe7d3c57917bd50199cc4843c
SVN Revision: 40120
Parent Commit: 933a19c
Lines Changed: +109, -41

1 Modified Path:

/source/blender/blenkernel/intern/DerivedMesh.c (+109, -41) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021