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Git Commits -> Revision 64aa651
Revision 64aa651 by Campbell Barton (master) September 11, 2011, 10:23 (GMT) |
speedup for editmesh drawing. - avoid needless context switching quad/tri, flat/smooth. - dont call glNormal3vf() lighting is disabled. gives ~2x speedup with a subdivided cube, but thats probably the best case, quad/tri smooth/flat mix will slow down a bit. |
Commit Details:
Full Hash: 64aa651b1b95362fe7d3c57917bd50199cc4843c
SVN Revision: 40120
Parent Commit: 933a19c
Lines Changed: +109, -41
1 Modified Path:
/source/blender/blenkernel/intern/DerivedMesh.c (+109, -41) (Diff)