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Git Commits -> Revision 650f1d0
Revision 650f1d0 by Shinsuke Irie (master) June 5, 2014, 07:08 (GMT) |
Blender Internal: Fix for lamp option "Specular" not working when "Only Shadow" is enabled. This is followup to rB8008d9bdfd57. Blender Render and GLSL preview now produce the same results. |
Commit Details:
Full Hash: 650f1d0a6fc8aaff4b1b5d92e49ee0764f94dc5a
Parent Commit: 5474dfe
Lines Changed: +5, -3
1 Modified Path:
/source/blender/render/intern/source/shadeoutput.c (+5, -3) (Diff)