Blender Git Loki
Git Commits -> Revision 655ed9c
Revision 655ed9c by Campbell Barton (master) March 18, 2013, 11:44 (GMT) |
style cleanup |
Commit Details:
Full Hash: 655ed9cc7f237202e8d93b47c7cb12d6fc79d8b0
SVN Revision: 55368
Parent Commit: b19155e
Lines Changed: +64, -64
28 Modified Paths:
/intern/guardedalloc/MEM_guardedalloc.h (+1, -1) (Diff)
/intern/itasc/Armature.cpp (+3, -3) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+5, -5) (Diff)
/source/blender/bmesh/intern/bmesh_mesh.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+2, -2) (Diff)
/source/blender/collada/AnimationExporter.cpp (+5, -5) (Diff)
/source/blender/collada/ArmatureImporter.cpp (+1, -1) (Diff)
/source/blender/collada/ControllerExporter.cpp (+3, -3) (Diff)
/source/blender/collada/GeometryExporter.cpp (+1, -1) (Diff)
/source/blender/collada/SceneExporter.cpp (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -2) (Diff)
/source/blender/editors/space_node/node_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_ID.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+1, -1) (Diff)
/source/blender/quicktime/apple/qtkit_export.m (+3, -3) (Diff)
/source/blender/render/intern/raytrace/rayobject_internal.h (+4, -4) (Diff)
/source/blender/render/intern/source/pipeline.c (+1, -1) (Diff)
/source/blender/render/intern/source/renderdatabase.c (+1, -1) (Diff)
/source/blenderplayer/bad_level_call_stubs/stubs.c (+2, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureConstraint.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+8, -8) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_ArmatureSensor.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+2, -2) (Diff)
/intern/itasc/Armature.cpp (+3, -3) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+5, -5) (Diff)
/source/blender/bmesh/intern/bmesh_mesh.c (+1, -1) (Diff)
/source/blender/bmesh/intern/bmesh_polygon.c (+2, -2) (Diff)
/source/blender/collada/AnimationExporter.cpp (+5, -5) (Diff)
/source/blender/collada/ArmatureImporter.cpp (+1, -1) (Diff)
/source/blender/collada/ControllerExporter.cpp (+3, -3) (Diff)
/source/blender/collada/GeometryExporter.cpp (+1, -1) (Diff)
/source/blender/collada/SceneExporter.cpp (+2, -2) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+2, -2) (Diff)
/source/blender/editors/space_node/node_draw.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_ID.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+1, -1) (Diff)
/source/blender/quicktime/apple/qtkit_export.m (+3, -3) (Diff)
/source/blender/render/intern/raytrace/rayobject_internal.h (+4, -4) (Diff)
/source/blender/render/intern/source/pipeline.c (+1, -1) (Diff)
/source/blender/render/intern/source/renderdatabase.c (+1, -1) (Diff)
/source/blenderplayer/bad_level_call_stubs/stubs.c (+2, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureConstraint.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+8, -8) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/BL_Action.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_ArmatureSensor.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+2, -2) (Diff)