Blender Git Loki
Git Commits -> Revision 6654e10
Revision 6654e10 by Campbell Barton (master) June 4, 2018, 07:09 (GMT) |
Cleanup: strip trailing space in GPU module |
Commit Details:
Full Hash: 6654e109df952be3a3128fae2508a02c196ae593
Parent Commit: 2d3d766
Lines Changed: +215, -215
17 Modified Paths:
/source/blender/gpu/GPU_buffers.h (+3, -3) (Diff)
/source/blender/gpu/GPU_draw.h (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_basic_shader.c (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+14, -14) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+15, -15) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+59, -59) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+19, -19) (Diff)
/source/blender/gpu/intern/gpu_material.c (+74, -74) (Diff)
/source/blender/gpu/intern/gpu_select_pick.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_select_sample_query.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+5, -5) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+13, -13) (Diff)
/source/blender/gpu/shaders/gpu_shader_basic_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_dof_hq_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_vertex.glsl (+2, -2) (Diff)
/source/blender/gpu/GPU_draw.h (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_basic_shader.c (+3, -3) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+14, -14) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+15, -15) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+59, -59) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+19, -19) (Diff)
/source/blender/gpu/intern/gpu_material.c (+74, -74) (Diff)
/source/blender/gpu/intern/gpu_select_pick.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_select_sample_query.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+5, -5) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+13, -13) (Diff)
/source/blender/gpu/shaders/gpu_shader_basic_vert.glsl (+2, -2) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_dof_hq_vert.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
/source/blender/gpu/shaders/gpu_shader_vertex.glsl (+2, -2) (Diff)