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Git Commits -> Revision 6675fd6
Revision 6675fd6 by Campbell Barton (master) April 15, 2015, 18:32 (GMT) |
dyntopo: don't allocate tessfaces while sculpting Tessellation data isn't used for drawing or sculpting. This frees up some memory ~approx 10% in own tests. Also slight spee-up since it avoids calculating it in the first place. |
Commit Details:
Full Hash: 6675fd6b52554cf4ed63d5a740dfe60525cf1f3a
Parent Commit: 7f4b6a3
Lines Changed: +35, -21
7 Modified Paths:
/source/blender/blenkernel/BKE_pbvh.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+4, -4) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/paint.c (+9, -8) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+11, -0) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+7, -6) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+4, -4) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/paint.c (+9, -8) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+11, -0) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+7, -6) (Diff)