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Git Commits -> Revision 66e3a6e

Revision 66e3a6e by Campbell Barton (master)
June 1, 2010, 19:48 (GMT)
== View Navigation ==
Orbiting the view while in camera mode now starts from the camera view rather then switching back to the last user 3d view settings.
* I added this some years back but it was rejected, however it was requested today for durian because with set scenes its not always easy to select whats infront of the camera to navigate to it.
Its possible to end up in an annoying situation where you are looking at the main characters head (in a set scene), but when you orbit the view, the camera jumps 500+ BU away and you need to manually navigate back to what you were just looking at.

* If a user wants to go back to the view they had before entering the camera view they can still press Numpad zero which toggles.

Commit Details:

Full Hash: 66e3a6e0efd782c09bd94dd22313558f3b91240b
SVN Revision: 29141
Parent Commit: 3961793
Lines Changed: +29, -25

3 Modified Paths:

/source/blender/editors/space_view3d/view3d_edit.c (+8, -1) (Diff)
/source/blender/editors/space_view3d/view3d_intern.h (+2, -0) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+19, -24) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021