Blender Git Loki
Git Commits -> Revision 67b9a5b
Revision 67b9a5b by Clément Foucault (master) May 20, 2017, 14:58 (GMT) |
Eevee: Initial implementation of exponential shadowmaps Also fixes the rendering of depth. |
Commit Details:
Full Hash: 67b9a5b3d64e0c52b4da844d41c749c924da742d
Parent Commit: d9d65a0
Lines Changed: +38, -20
6 Modified Paths:
/source/blender/draw/engines/eevee/eevee_lights.c (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+6, -3) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_frag.glsl (+9, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl (+2, -3) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl (+19, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl (+0, -8) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+6, -3) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_frag.glsl (+9, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl (+2, -3) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_store_frag.glsl (+19, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/shadow_vert.glsl (+0, -8) (Diff)