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Git Commits -> Revision 686ce92

Revision 686ce92 by Mitchell Stokes (master)
January 22, 2012, 20:25 (GMT)
Committing patch "[#27676] Change window size/resolution in realtime" by me.

Description:
This patch allows the user to change the size of the window (or the resolution in fullscreen mode) using the new bge.render.setWindowSize() method. This only works in the Blenderplayer since it doesn't make a whole lot of sense for the embedded player.

Commit Details:

Full Hash: 686ce92fe88d166f0fa1658363c4de8c1b5009b2
SVN Revision: 43618
Parent Commit: 359e961
Lines Changed: +88, -1

11 Modified Paths:

/doc/python_api/rst/bge.render.rst (+8, -0) (Diff)
/intern/ghost/GHOST_ISystem.h (+9, -0) (Diff)
/intern/ghost/intern/GHOST_System.cpp (+13, -0) (Diff)
/intern/ghost/intern/GHOST_System.h (+9, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp (+5, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h (+1, -1) (Diff)
/source/gameengine/GamePlayer/common/GPC_Canvas.h (+1, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp (+20, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Canvas.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+11, -0) (Diff)
/source/gameengine/Rasterizer/RAS_ICanvas.h (+9, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021