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Git Commits -> Revision 6905d0d
Revision 6905d0d by Mitchell Stokes (master) February 14, 2012, 07:54 (GMT) |
Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs: [#30059] Shape Keys is gone in Blender if you use Add Object Actuator in BGE [#30024] Segmentation fault after addObject when using shape keys [#28683] segfault in shapekey conversion code when running a game (YF, level home) twice |
Commit Details:
Full Hash: 6905d0d92b7f2faf0d9d26a17f495a663908ec69
SVN Revision: 44103
Parent Commit: 441dc0f
Lines Changed: +6, -1
1 Modified Path:
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+6, -1) (Diff)