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Git Commits -> Revision 69995bb

Revision 69995bb by Joerg Mueller (master)
September 26, 2009, 20:03 (GMT)
Sound:

* Threading buxfix letting MSVC Debug builds crash because of corrupted std::lists
* Adopted two property ranges
* Changed the mixdown volume to set the device volume instead of the volume of every sound.

I also removed the private redefinition of m_logicmgr in SCA_BasicEventManager, which was already defined protected in the parent class SCA_EventManager and thus caused a bug letting GE crash here because of an uninitialized pointer.

Commit Details:

Full Hash: 69995bb1b32a081dab987926e0c9f3b94cd63209
SVN Revision: 23499
Parent Commit: 7af92d6
Lines Changed: +362, -252

7 Modified Paths:

/intern/audaspace/intern/AUD_C-API.cpp (+11, -0) (Diff)
/intern/audaspace/intern/AUD_C-API.h (+8, -0) (Diff)
/intern/audaspace/intern/AUD_SoftwareDevice.cpp (+118, -76) (Diff)
/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp (+220, -169) (Diff)
/source/blender/blenkernel/intern/sound.c (+3, -3) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_BasicEventManager.h (+0, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021