Blender Git Loki
Git Commits -> Revision fbfa8d2
Revision fbfa8d2 by Joshua Leung (master) September 27, 2009, 04:22 (GMT) |
2.5 - Assorted Animation UI/Editing Tweaks Main Feature: * It is now possible to choose which AnimData block is the 'active' one for editing, and/or select them too. AnimData blocks are generally the dark blue and lighter-blue expanders (i.e. Scene, Object, Camera, Lamp, Curve, Armature, etc.) * Objects are no longer selected/deselected when AKEY is used to toggle selection of channels. This was getting a bit annoying. * Following on from selection of AnimData blocks, it is now possible to select/make active an AnimData block in the animation editors, and change the active action for that block via the 'Animation Data' panel in NLA Editor's properties region. --> Be aware that user-counts are not totally handled correctly there yet, so some funky behaviour might be seen... --> It is possible to assign a new action, or to assign an existing one, allowing to switch between actions as in the past with Actions/IPO Editors... Other tweaks: * Some code tweaks towards making the 'Euler Filter' feature for Graph Editor working sometime soon * Added some backend code for snapping the values of keyframes to a single value. Still need to work out some UI for it though. * Shuffled the code for ACT_OT_new() around, and removed the poll() callback so that it worked in NLA too. * Fixed some more notifier bugs with deleting bones and a few other editmode operations for Armatures. |
Commit Details:
Full Hash: fbfa8d2f812095eef100b1fdd67ce766bf884844
SVN Revision: 23502
Parent Commit: 69995bb
Lines Changed: +440, -112
17 Modified Paths:
/source/blender/blenkernel/intern/anim_sys.c (+3, -1) (Diff)
/source/blender/editors/animation/anim_channels_defines.c (+43, -2) (Diff)
/source/blender/editors/animation/anim_channels_edit.c (+130, -13) (Diff)
/source/blender/editors/animation/anim_filter.c (+38, -21) (Diff)
/source/blender/editors/animation/keyframes_edit.c (+9, -0) (Diff)
/source/blender/editors/armature/editarmature.c (+2, -2) (Diff)
/source/blender/editors/include/ED_keyframes_edit.h (+1, -0) (Diff)
/source/blender/editors/space_action/action_edit.c (+38, -34) (Diff)
/source/blender/editors/space_graph/graph_draw.c (+4, -7) (Diff)
/source/blender/editors/space_graph/graph_edit.c (+20, -5) (Diff)
/source/blender/editors/space_graph/graph_intern.h (+1, -0) (Diff)
/source/blender/editors/space_graph/graph_utils.c (+30, -0) (Diff)
/source/blender/editors/space_nla/nla_buttons.c (+59, -24) (Diff)
/source/blender/editors/space_nla/nla_channels.c (+46, -1) (Diff)
/source/blender/makesdna/DNA_anim_types.h (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_animation.c (+10, -1) (Diff)
/source/blender/windowmanager/intern/wm_event_system.c (+1, -1) (Diff)
/source/blender/editors/animation/anim_channels_defines.c (+43, -2) (Diff)
/source/blender/editors/animation/anim_channels_edit.c (+130, -13) (Diff)
/source/blender/editors/animation/anim_filter.c (+38, -21) (Diff)
/source/blender/editors/animation/keyframes_edit.c (+9, -0) (Diff)
/source/blender/editors/armature/editarmature.c (+2, -2) (Diff)
/source/blender/editors/include/ED_keyframes_edit.h (+1, -0) (Diff)
/source/blender/editors/space_action/action_edit.c (+38, -34) (Diff)
/source/blender/editors/space_graph/graph_draw.c (+4, -7) (Diff)
/source/blender/editors/space_graph/graph_edit.c (+20, -5) (Diff)
/source/blender/editors/space_graph/graph_intern.h (+1, -0) (Diff)
/source/blender/editors/space_graph/graph_utils.c (+30, -0) (Diff)
/source/blender/editors/space_nla/nla_buttons.c (+59, -24) (Diff)
/source/blender/editors/space_nla/nla_channels.c (+46, -1) (Diff)
/source/blender/makesdna/DNA_anim_types.h (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_animation.c (+10, -1) (Diff)
/source/blender/windowmanager/intern/wm_event_system.c (+1, -1) (Diff)